Future plans Alien races - alien
races with their own graphics sets and specific bonuses/penalties. Game is
ready for this but lot of pictures have to be drawn...
NPC life forms - for
example half-sentinent growing/shifting space organisms.
NPC events - e.g.
struggles between Etherals and new similar race opposing them. Dyson like barriers (like from
Commonwealth saga) or other remants from ancient departed civilisations. More content esp. for
later stages (cluster, Universe).
Sound effects - I'm considering
to add some ambient sounds.
Projects - something like
wonders in Civilisation but "location based" where all bases in location can cooperate to create one.
Diplomacy,Trade - this is not
priority but it is likely I will enhance diplomacy/trade options in (more distant) future.
Infinity mode - this is
distant future... Hardcore mode where civilisations would grow and die out while new ones are born.
Could be in theory played without end but it brings up lot of balance questions and significant game
mechanic changes.
Linux port - port to
linux platform (should not be that difficult as it is C/OpenGL but right now I don't see it
as priority).